A boxcar jumped the tracks, killing a small frog.
i promise, the fancy stuff
ok, new year, new web site
tie_WIP from Kevin Traywick on Vimeo.
A logo makeover for my visual effects company.
I took photos of a small mossy rock formation next to the sidewalk, created textures and a mesh with Photoscan and added a small stream in Houdini. I comped in Nuke though I
Testing Houdini crowd sims. Threw in some pyro, building destruction and particles for fun and comped in Nuke. I did everything except the background truck model and the mocap model / anim. zombieCrowdsRevC from
Pumpkinhead from Kevin Traywick on Vimeo. Quick test of Houdini's melt tools.
One barn ready for texturing.
Modeled. Now to wipe it out.
Modeled in Modo, texture created in Substance Designer, textured in Substance Painter. I'll add refractions in Houdini when Disney's BFRD gets added to Houdini next week (& -layered materials!).
Using Houdini's grains to sim marshmallows. Surfaced with VDBs to create the displacement. marshmallows from Kevin Traywick on Vimeo.
EarthDay, the spill from Kevin Traywick on Vimeo. This video is about testy
Wire sim in Houdini low.v99 from Kevin Traywick on Vimeo.